3 Force Construction

3.1 Force Construction
3.2 Sample Forces
3.3 Buried Treasure
3.4 Advanced Force Construction Rules

Unit commanders start with 10,000 Battle Value points (BV) for their initial units and 3,000,000 C-bills they can use for maintenance after completing their first scenario. Completing scenarios and accomplishing objectives earns additional C-bills for commanders to spend on training their pilots, upgrading units, and acquiring new equipment.

3.1 Force Construction

Commanders create an initial force of up to 10,000 BV. BV costs for all units are listed in the Master Unit List or MegaMekLab. Force construction must follow the following rules:

Commanders are responsible for knowing which rulebooks contain the rules pertaining to all units and special equipment in their force.

Unit record sheets can be generated using MegaMekLab or similar tools. BV costs sometimes do not mach between the Master Unit List and MegaMekLab, especially for infantry units. Commanders must use the same source for all BV costs. All record sheets must agree with the BV costs from this source.

Learning new types of units can be intimidating. Commanders may limit the types of different units in their non-’Mech forces. For example, a force could include only troop transports and Battle Armor so the commander can meet any objectives while keeping new rules to a minimum.

3.2 Sample Forces

Two sample initial forces are provided below. The first force is a Civil War era mercenary company and the second force is an ilClan era Raven Alliance Nova. Pilot names are encouraged, as one of the goals of BattleTech: Outworlds Wastes is to develop the personalized lore for your force.

Additional sample initial forces can be found here.

Bay

Unit

Pilot

Gunnery

Piloting

BV

Adj BV

’Mechs

1

Atlas AS7-D

’Meg’ Courant

3

4

1,897

2,504

2

Phoenix Hawk PXH-2K

’Bison’ Helge

4

5

1,271

1,271

3

Blackjack BJ-2

’Lizard’ Baker

4

5

1,148

1,148

4

Locust IIC

’Casper’ Poole

4

5

1,100

1,100

Combat Vehicles

1

Maxim Hover Transport

4

5

764

764

1

Maxim Hover Transport

4

5

764

764

2

Galleon GAL-102

4

5

651

651

2

Galleon GAL-102

4

5

651

651

3

Warrior H-7

4

5

295

295

3

Warrior H-7

4

5

295

295

Infantry/Battle Armor

1

IS Std BA, LRR

4

5

255

255

1

IS Std BA, Laser

4

5

231

231

8

Total Bays

Total BV

9,929

Civil War Era Mercenary Force - Meg’s Magpies

Bay

Unit

Pilot

Gunnery

Piloting

BV

Adj BV

’Mechs

1

Carrion Crow A

Sarah Magnus

3

4

1,622

2,141

2

Nova U

Bryn

4

5

1,413

1,413

3

Adder J

Ada

4

5

1,222

1,222

4

Kit Fox V

Soton

3

4

974

1,286

5

Fire Moth A

Tina

3

4

639

843

Combat Vehicles

1

Karnov UR Transport

4

5

125

125

Infantry/Battle Armor

1

Elemental BA, Laser

3

4

447

590

1

Elemental BA, HMG

3

4

415

548

1

Elemental BA, Flamer

3

4

404

533

2

Elemental BA, Flamer

3

4

404

533

2

Gnome BA

3

4

580

766

8

Total Bays

Total BV

10,000

ilClan Era Raven Alliance Force - Raven Expeditionary Cluster, Alpha Nova

Both forces can support additional units on their DropShips. However, the Raven Alliance force cannot add any additional infantry bays because the DropShip has the maximum of 5 infantry bays.

3.3 Buried Treasure

’MechWarrior finding buried Atlas’

’Meg’ Courant discovering her Buried Treasure - Jared Blando

3.4 Advanced Force Construction Rules

The Master Unit List lists all major official BattleTech factions. Commanders may create a custom faction list for their force.

To create a custom faction list, go to the Units Tab on Master Unit List. Filter the units to include one faction list and one general list for the current league era. For example, the Pirates faction by default typically includes the Periphery General list. A Dark Caste custom faction could include the Pirates faction list with the Inner Sphere Clan General list.

All restrictions from the basic Force Construction rules, such as DropShip bay limits and only including one Unique or Experimental unit in a force, still apply.

If a faction does not have a general list, then it cannot be customized in this way. Factions without a general list include Mercenary, Kell Hounds, Wolf’s Dragoons, and Society. These factions have the phrase "including Blank General List" on their faction and era specific pages. Adding a general list to these factions would give the commander a disproportionately large number of units to choose from.

Commanders can still create a custom mercenary faction with these Advanced Force Construction Rules. First select a faction list for the region in which the force was founded or primarily operates and then pick an appropriate general list. For example, a mercenary force that was founded in the Draconis Combine but moved to the Periphery after Coordinator Takashi Kurita’s Death to Mercenaries edict could use Draconis Combine faction list with the Periphery General list.

League organizers may allow additional adjustments, such as allowing a commander to use two faction lists instead of one faction list and one general list. Any additional adjustments must be available to all commanders.

’Clan Dark Caste Faction list’

Clan Dark Caste
     

’Combine Mercenary Faction list’

Combine Mercenary